Bachelor of Audio Production
GET EQUIPPED TO LAUNCH YOUR CAREER IN THE AUDIO INDUSTRY.
$38,429.66 NZD
- Year One (Level 5)
Administration Fee: $500.00 (one-off fee)
Tuition Fee: $12,555.05 - Year Two (Level 6)
Tuition Fee: $12,903.84 - Year Three (Level 7)
Tuition Fee $12,970.77
Domestic Students Only
Programme fees may be paid by Student Loan. Fees must be paid annually, prior to the commencement of study.
Details regarding tuition fees are currently subject to TEC final approval. This programme receives funding from TEC and is NZQA-approved; it is eligible for the ‘Fees Free’ scheme. For more information, please visit https://www.ird.govt.nz/fees-
For any queries regarding payment please contact: [email protected]
$86,828.04 NZD
- Year One (Level 5)
Administration Fee: $500.00 (one-off fee)
Tuition Fee: $28,064.86 - Year Two (Level 6)
Tuition Fee: $29,258.18 - Year Three (Level 7)
Tuition Fee $29,505
Fees must be paid annually, prior to the commencement of study.
For any queries regarding payment please contact: [email protected]
Bachelor
Bachelor
February 2026
February 2026
YOUR CAREER IN AUDIO BEGINS NOW
This Audio Production Course Covers
Course Structure
The Bachelor of Production is broken up into three distinct levels, each designed to develop different skills.This 36-week course provides a platform for engagement with transferable skills via collaborative client projects which may include contracted roles within projects of more advanced student groups. With a key focus on employability in Aotearoa/New Zealand students engage with professional practice situated in the holistic ideals of Te Ao Maori. Students conduct peer review via the Transferable Skills Matrix in an effort to foster and develop employability skills.
Introduces essential production tools and techniques, and explores sonic issues and implications of conducting a collaborative audio recording in a small-to-medium acoustic space. Introduces types of audio assets commonly developed in this space and introduces basic microphone techniques, recording, editing, mixing and mastering skills.
Introduction to sound design, foley and ADR (Automated Dialogue Replacement) in various screen formats. Students will develop practical creative post production skills for limited scope productions.
Explores sonic issues and implications of conducting a mix of a live on-stage performance. Introduces a range of audio, lighting and vision assets commonly developed in this space with relevant production techniques. Approaches to editing, mixing and mastering are explored in-studio. A reflective blog details the production process and challenges presented.
Explores sonic issues and implications of conducting a collaborative audio recording in a medium-to-large acoustic space. Introduces types of audio assets commonly developed in this space, and develops recording, editing, mixing and mastering skills.
Introduction to audio-visual installation in stadia, theatres, concert halls, galleries and other commercial workplaces. Groups will engage with acousticians, designers and will observe installation, operational and acoustic testing processes.
Requires groups to produce a suite of outputs that display an individualised integration of production techniques acquired over the previous courses. Includes a reflective blog on the multiple ways such integration occurs and the effectiveness of such.
This 36-week course provides a platform for engagement with transferable skills via Work-Integrated Learning and collaborative client projects which may include contracted roles within projects of more advanced student groups. Students will accumulate 40 hours of Work-Integrated Learning via professional industry placement. Students and WIL clients conduct peer review via the Transferable Skills Framework in an effort to foster and develop employability skills.
Otherwise known as Akaaka; using a single set of audio production assets students will remix and re-think those assets to achieve multiple stylistic outcomes. The sonic outputs will be subject to peer analysis and critique, and discussed in terms of genre implications. The dynamics of collaborative composition and production will form the basis of experiential learning and reflection.
In CC602 Era students will examine the relationship between social and technological context and creative outputs. Students will choose a heritage screen or sonic product to explore and reflect upon its cultural/historical backdrop. Students will compose/produce a replica to meet the genre and/or stylistic characteristics of the original, and give consideration for how that product can be re-contextualised in a modern era.
Students engage with the history of Aotearoa New Zealand audio practice and its current industry. Examining multiple genres and relevant practice, students will create an audio production that either artistically or critically responds to a cultural aspect of an Aotearoa New Zealand audio aesthetic. This is a collaborative project co-taught with AP703, the students of which will assign production roles, deadlines and deliverables.
Identify a current published writer/producer in the context of Futurist- Anarchist. Explore and reflect upon their most impactful work. Produce a screen or sonic output displaying a range of avant-garde compositional and production techniques. Create a reflective blog discussing the tools and techniques developed and applied.
Students research and reflect upon representation of culture in international audio-visual works and relevant industry practices by region. Students produce an audio/visual output offering insight into previously unfamiliar cultural practice. Reflective content is included within the work.
Students provide technical production crew support for those enrolled in Level 7 interdisciplinary collaborative course CC705 Fundamental Project Production. Students enrolled in CC606 will pitch for the various production roles on offer and under Facilitator supervision, Level 7 students will assign production roles and together groups will develop and deliver approved creative research-informed sonic-screen projects. The key focus is effective engagement with assigned responsibilities, deadlines and deliverables in a group dynamic.
This 36-week course provides a platform for engagement with transferable skills via Work-Integrated Learning and collaborative client projects which will include assigning roles to and evaluating the performance of less advanced student groups. Students will accumulate 40 hours of Work-Integrated Learning via professional industry placement. Students and WIL clients conduct peer review via the Transferable Skills Framework in an effort to foster and develop employability skills.
Tuakana-Teina project
Level 7 and 5 students are partnered in an informal facilitated mentor programme. The Tuakana (mentor) provides leadership and assistance for the Teina (mentee) and includes the mentee in the culture and community of the Level 7 projects.
To engage with and critically reflect upon the unique cultural landscape of Aotearoa and to personally reflect upon its values and meaning. Visits to places of cultural significance and engagement with local iwi will underpin facilitated studio sessions. Students will collaboratively produce an audio-visual product to holistically represent and reflect chosen aspects of this.
Introduces techniques and theories that will assist in evaluating different aspects of screen sound design. Screen theory, critical listening, and technological considerations may be utilised as students engage with screen sound and its effect. Students will reflect on creative practices and production techniques, and assess the effectiveness of the work.
Students engage with the history of Aotearoa New Zealand audio practice and its current industry. Examining multiple genres and relevant practice, students will create an audio production that either artistically or critically responds to a cultural aspect of an Aotearoa New Zealand audio aesthetic. This is a collaborative project co-taught with AP603, the students of which will be assigned production roles, deadlines and deliverables.
In this design phase that informs CC705 Fundamental Project Production, students collaboratively develop and pitch multiple sonic-screen project briefs viable for delivery within the CC705 timeframe. Peer review, critique, reflection and industry practitioners pitch sessions inform the final project focus, technologies, methodologies and delivery modes. The scope of the project should be finely tuned with creative and production duties defined and assigned.
A single trimester interdisciplinary collaborative course for Level 7 Screen, Audio and Music Production students, with production crew support from Level 6 students enrolled in CC606 Production Profile. Under Facilitator supervision, groups develop and deliver approved creative research-informed sonic-screen projects. The key focus is the assignment, management and review of project partner work responsibilities, deadlines and deliverables. A key driver is the critical engagement with the context of interdisciplinary research by creative practice, as opposed to the duration of work

What jobs will this course lead me into?
Studio Engineer
Music Producer
Game Audio Specialist
Sound Editor
Staging Crew
Audio/Visual Technician
Sound Designer
Live Sound Engineer/Operator
Radio Broadcasting